Who is Team Botan? Cafe Go-Go App Review

The last thing the world needs is one more app like every other. How many times have you heard yourself saying “if I get one more Candy Crush invite I swear I’m going to…” Nevertheless, we can’t help but check the app store, see what’s new, what’s cool, and what’s fun. Today, there is a new kid on the block that is looking to make its own unique impact on the market. It’s bringing back the enjoyment factor, but instead of telling you about it from our point of view… here’s one of the founding members and a Producer of Team Botan, Scott Polhemus (part of our video game brain trust), in an EXCLUSIVE Hungry & Fit interview!

First, a brief word about the game. Cafe Go-Go is a brand new app/game where the user plays as a worker taking orders at a cafe. As the orders come in, the barista must press the corresponding pictures for the items in the proper order. The faster you put a complete and accurate order in, the more points you get. It’s a game that is all about reaction time, hand-eye coordination, and focusing

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Hungry: We downloaded Cafe Go-Go and played it for a bit. It’s a fun game that’s easy to pick up and play. What were you trying to achieve by creating this app?
 
Scott: Our hope was to produce an original game based on the classic, coin-op arcade games we grew up loving. We wanted it to have a charming, retro look — and for the gameplay to be simple & accessible so anyone could pick up and play while on-the-go (or killing time on a train or in line).
 
Hungry: What exactly makes Cafe Go-Go different from the million others apps on the market?
 
Scott: Well, for starters, we didn’t build it to fulfill some sort of licensing gimmick or “sequelitis” sort of situation. Simply, three of us came together and felt it’d be cool if we could put a game together. After a few months of crazed development, we actually succeeded and released Cafe Go-Go.
 
So, what makes it different? Well, sure, we want it to sell, because it would be amazing if we could do this full-time (we all work day jobs, and this was sort of a moonlit labor of love)…but, we weren’t too keen on the philosophy of “pump-out-n-profit” that a significant number of apps these days adhere to. So, we tried our best to create a game with a charming atmosphere, and a healthy dose of challenge tossed in. 
 
It’s our take on an age-old gaming concept, the ol’ time-based puzzler. We believe its worth & value are immediately apparent from its careful sprite-work to the featured SFX and music produced by our friend, Jack Vanoudenaren (better known as ABSRDST). Simply, that it’s a labor of love from three friends — and we hope the rest of the world shares in the fun.
 
Hungry: As Hungry & Fit, we’re always focused on the health benefits of activities. What does Cafe Go-Go contribute to a healthier lifestyle?
 
Scott: If you boot up a quick round of Cafe Go-Go right after waking, it’s a sure-fire way to get your brain going. Of course, no game can compete with the health benefits of going for a run outside, but if you can keep a round of Cafe Go-Go going for over 15 minutes, you’re sure to challenge your mental stamina, as well as your heart rate. Granted, I might just be an out-of-shape fatboy, but, I’ve played a couple rounds that lasted over an hour, and I’d managed to work up a sweat and profound thirst. That was probably the nerdiest sentence I’ve ever said.
 
Hungry: It seems like a good way to pass time while on a piece of cardio equipment. How much mental stimulation does it offer?
 
Scott: When you really start rolling, and string orders together in rapid succession, you can feel your concentration reaching higher levels, and before long your fingers work in tandem with the order commands your eyes perceive. Throw in the tip & time bonuses that float across the screen every so often, and you add a whole new layer of concentration and adaptability that challenges the mind.
 
Hungry: What can we expect next from the company that brought us Cafe Go-Go?
 
Scott: We’ve got a few projects in the tank currently. One won’t see the light of day until we (hopefully) secure serious funding. The other two, well, it’ll come down to what Team Botan’s brainchild (and programmer extraordinaire), Anthony Delia, feels like tackling first. He’s been storyboarding an idea recently, which I already believe should be our next baby.
 
Frankly, we just hope to make games with a fine blend of challenge & charm. 
The kind of games that’ll have you sometimes gritting your teeth, but always smiling.
 
Hungry: If Hungry & Fit decided to make an app, would Team Botan be up for the challenge?
 
Scott: Of course! But, you better find your way to the top of our Leader Boards for Cafe Go-Go! 
 
Right now, the score to beat is: 32,242,000
 
Think you can beat it?
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And there you have it! Team Botan is to the point and looking to bring something new without breaking your bank account! No tricks, no schemes… just fun from some guys that obviously do this out of a love for gaming, not profiting. Still, I’m sure they wouldn’t mind making some money to help fund their newest projects in development that Scott gave us a heads up into! You can check them out on Twitter or purchase the Cafe Go-Go app in the app store! 
 
And let us know what kind of app you’d want to see from Hungry & Fit? Exercise routines for different populations? Nutritional plans? Comment below! And as always..stay hungry and fit! 

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