It’s finally here! Sims 4! A game series I’ve been playing for a very long time. I had expected it to come out in December, but it came out just a week ago! I got the Pre-Order so I was able to play it at 9pm, Monday, September 1st! I was incredibly excited, though somewhat wary of some of the features they took out. I tried to enter the game with a giddy, but open mind. Here is my Sims 4 review:
First things first, loading times have been reduced dramatically. It was so nice, it was a quick “Reticulating Spines” (of course) loading page and then no other loading times (pretty much)! Sometimes, I would have to wait for five to ten minutes just to start playing! In the world of I-need-it-now, the lack of loading times is excellent! I get to Create-a-Sim and it’s very different. No longer are there the aspirations that we are used to, nor the way we have shaped our Sims in the past. It’s very new. Instead of using sliders to create your Sim, you simply drag and pull at your Sims body. Want a longer nose? Grab it and pull! Want to give your Sim a beer belly? Pull it out! Although it’s new, it’s a pretty cool way to create your Sim. There’s all sorts of great clothing options, hairstyles, make-up, tattoos, and more. It’s a great way for new players to dive in.
There’s also a different trait system. Back in Sims 3, you would construct your Sims’ personality and then it would suggest different aspirations such as become an astronaut, become master of evil, collect 15 perfect fish, etc. This one gives you about 8 or so choices of broad categories such as “Love,” “Fortune,” “Nature,” and so on and so forth. And within that category you pick, you choose a more specific option. For example, if I picked “Love,” it would either be to find a soulmate or be a “serial” dater. And then after that, you can pick 3 personality traits such as Athletic, Lazy, Bookworm, and so forth.
After creating a single female with a thing for money and socialization, I was ready to jump in! I moved her into a pre-built house (as I always do–I was never one to build houses unlike some of my friends) and got started. It was very different from the previous Sims. The build mode is completely different. There were slight things that made a big change, such as instead of turning with the mouse to rotate objects, you now use the right mouse button and such like that. After eventually learning all the tools and how to put what furniture I wanted in, I started to play.
The gameplay, at first, is different from the former games. It’s actually “harder” than the other ones. With Sims 3 and previous games, it was easy for me to advance my Sim and do whatever I wanted. In this game, they’ve brought elements of the first Sims back and made it more difficult to achieve things. I like this! It gives me more of a challenge which I enjoy. The big new thing about this game is that Sims now have moods that significantly affect the game. Before other things like relationships, jobs, and aspirations would create the “wants” for your Sims–and they still do to some degree. However, now, the mood of your Sim has a huge impact on what their “wants” are. I’ve found them to be slightly repetitive, but not too much that it makes it boring. The different moods (from Energized to Flirty to Bored to Inspired) affect how you do certain activities and how you perform at work and school. It’s fun that it makes an impact on the game. Yet another element to keep challenging you.
I’ve gone through one generation so far, had a kid, got married, and so forth. I’m really enjoying the game. Overall, this Sims game has the steepest learning curve. It’s not huge, but substantial compared to the previous game. It’s definitely more challenging and the Sims’ lives go by that faster because of the harder difficulty as you’re trying to advance their career or whatnot. I like that. Sometimes in previous games, I would get bored because it would be so easy to do well. Not anymore! They’ve taken out things like ghosts and toddlers, and at first I was upset, but it really hasn’t been that big of a deal so far.I’m probably most displeased with the lack of traditional career options. There used to be a core career selection such as Medical, Science, Athletics, Military, and so forth. They’ve taken these out (wrongly, in my opinion) to add in Comedian, Space Cowboy, and other random careers. Probably my biggest nitpick of the game so far.
Overall, I am liking the game, so Sims 4 gets a thumbs up from Hungry and Fit. I still have a lot to play and a lot to experience, but I believe that this new game is on the right track. As always, stay hungry and fit!
Question of the Day: Have you played the Sims 4 yet? What do you think?