Transitor Review

This is a guest post from our good friend, Nerdy Neanderthal, a nerdy fitness dude. Expect more posts from him ranging from workouts to beer discussions to nerd surges! 

Pros:

  • Excellent, deep combat
  • Stunning visuals and music
  • Price ($20)

Cons:

  • Drags in the middle slightly
  • Too much information at times
  • Little sense of exploration

Transistor is a beautiful dystopian RPG; reminiscent of the Great Gatsby if it were written by Ernest Cline. You play as Red, a lounge singer, whose voice has been stolen by the “Camerata” a group of nefarious people trying to restore order to the city of Cloudbank. The seamless blending of turn based and action combat lends itself perfectly to a world graced by beautiful music, both score and soundtrack, and a story that is revealed slowly and carefully. This game is an absolute must play for any rpg fan, and I would recommend it to almost anyone who just enjoys good games regardless of genre.

Artistically, this game is stunning. Bright vibrant colors are spliced with the rust of a falling city. The touches of color from yellow on a motorcycle to the red on the Process (the bad machines) show the great discourse of this world. The writing does nothing but enthrall. While the story shies away from the save-the-blank-to-save-the-world troupe of most RPGs that does not mean you will not be invested in the story. The player is giving little snippets here and there from the voice-over sword to writings in computer consoles that slowly unravel the complex and shades of grey story. The music is the perfect accent piece to bring up the emotional tones of the game. The developers used sound perfectly from a near perfect musical score to the needle drops of Red’s song. The main theme, “We All Become” will be stuck in my head for days.

The combat system is the perfect “easy to learn, hard to master” model. As you unlock powers, there are no tutorials, just experimentation and the knowledge that comes from it. You can get in there and mash but you will not want to just spam “x.” Every power in the game can be an action, an augment, or a buff; allowing great complexity for a limited move set. The action is a blend of turn-based and real-time, very similar to the VATS system from the Fallout games. You are given unlimited time to plan but each action has a cost. The game does not coddle, some of the process hit very hard so proper strategy is not only rewarding but a must. You are encouraged to experiment as bonuses are giving for linking different moves together. The player can re-spec at any save point in the game for no charge, and the stations are frequent and easy to find.

Transistor is not without flaws. There are stretches in the towards the end where you never have an exciting encounter but there is an influx of computers without the knowledge of which information is important; a little streamlining would have gone a long way.

Transistor is beautiful, fun, engaging, but lacking a little bit of direction in the third act. For any JRPG or action RPG fan, I cannot recommend this game highly enough for the price of a movie ticket and a popcorn. (you will get a lot more time out of Transistor) The music and visuals will draw you in, the combat will keep you experimenting all the way until the end.

9.5

Nearly Perfect

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